Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

'The Immortal'

Melee Ranged Physical

0
Weight 6
  • HP900000
  • ATK4500
  • DEF1000
  • RES0
  • Movement Speed0.5
  • ATK Interval7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.5

A warrior of unknown background who wears exquisite but tattered armor. He strides forward, sand cupped within his hands, no longer responsive to anyone.

Immunities

  • Silence

Trait

  • Normally does not attack, but counters when attacked
  • Recovers a percentage of its own HP when an allied unit is retreated or defeated within range