Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Dublinn Flamecaller Captain

Ranged Arts

Weight 2
  • HP9000
  • ATK400
  • DEF350
  • RES50
  • Movement Speed0.7
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

An elite caster in the Dublinn forces extremely adept at manipulating flame, ignites everything around them, even their own deaths.

Immunities

  • Silence

Trait

  • Attacks ignite Reeds beneath the target
  • When defeated, deals Arts damage to all nearby friendly units and ignites all Reeds