Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Engorged Heir

Melee Arts

Weight 0
  • HP6000
  • ATK120
  • DEF100
  • RES0
  • Movement Speed1.7
  • ATK Interval0.6s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

A creation of the Sanguinarch of Vampires' Originium Arts. Though their bodies are already engorged with the blood of others, their thirst never ceases.

Trait

  • Attacks restore HP proportional to damage dealt