Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Remnant Orchestra Drummer

Ranged Arts

Weight 2
  • HP10000
  • ATK250
  • DEF250
  • RES50
  • Movement Speed0.7
  • ATK Interval1.8s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Drummer who wants to set the beat for their king's music. Every beat he drums is filled with pain, for he punishes himself to achieve steady rhythm.

Trait

  • After 2 attacks, the next attack deals splash damage to all targets in attack range
  • Attack range increases when passionate variation is active