Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Siracusan Civilian

None

0
Weight 1
  • HP3000
  • ATK0
  • DEF50
  • RES0
  • Movement Speed0.7
  • ATK Interval0s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

These Siracusan civilians seem to have strayed into the fighting despite having been evacuated along with the rest of the crowd earlier. For whatever reason, whenever an accident of any sort happens, everyone's wrath falls upon you.

Trait

  • Gradually reduces Blood Debt over time while on the battlefield; however, increases Blood Debt by a significant amount upon dying