Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Awaken'

Ranged Physical

2
Weight 10
  • HP37500
  • ATK1200
  • DEF650
  • RES50
  • Movement Speed0.1
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

The 'Dreamland' that Dorothy personally created. In here, no one will ever have to suffer the pain of the journey. Love and hope shall achieve that which technology cannot.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Unable to move
  • When 'Awaken' takes damage, transfers 50% of the damage received to Dorothy's other experiments on the field
  • First Form
  • Periodically transfers itself to a specified tile and casts [Shattered Vision], dealing a large amount of physical damage to all units on the field. This damage is split equally among all deployed units
  • Periodically casts [Journey] to the left and right, dealing Physical damage to the first unit hit
  • Second Form
  • Gains increased ATK
  • Immediately activates all <R-Series Power Armors> on the field
  • [Shattered Vision] Now also Stuns units on high ground
  • 'Awaken' will cast [Journey] in all 4 directions