Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Wilderness Rogue

None

Weight 1
  • HP35000
  • ATK0
  • DEF200
  • RES10
  • Movement Speed1.1
  • ATK Interval0s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

There will always be thieves out in the barrens, and they come in all shapes and sizes. These are no different, just that they carry treasure chests and run really fast.

Trait

  • Cannot be blocked.