Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sarkaz

Mudrock

Melee Physical

2
Weight 6
  • HP45000
  • ATK800
  • DEF1000
  • RES30
  • Movement Speed0.6
  • ATK Interval4.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Age unknown, gender unknown, history unknown. This ex-Reunion member now leads an organization of Infected and wanders the wilderness between the cities of Leithanien. What thoughts run through Mudrock's mind as being forced to once again step upon the battlefield?

Immunities

  • Silence
  • Sleep

Trait

  • Every attack permanently increases ATK, stacking up to 6 times
  • Has a shield that absorbs Arts damage; while the shield persists, this unit has greatly increased Max HP and ASPD
  • Barrier periodically refreshes
  • Can use a skill to automatically seize control of the nearest non-enemy controlled 'Gramophone'