Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

War Phantom

Melee Physical

Weight 3
  • HP10000
  • ATK1100
  • DEF500
  • RES60
  • Movement Speed1.2
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

The 'War Phantoms' were once a legendary band of mercenaries. In the wake of their bloody legacy, mercenaries and bounty hunters began referring to powerful, cruel veteran warriors with the same title. Strong and adept at controlling multiple types of Air Support Drones.

Immunities

  • Silence

Trait

  • On first attack, immediately dispatches <Scrap> to support the battle from the Mobile Tactical Hangar
  • The first time HP drops below half, immediately dispatches <Anvil> from the Mobile Tactical Hangar to support the battle
  • When on the field, all Air Support Drones gain greatly increased Movement Speed

Related Enemies