Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Witch King's Orchestra Cellist

Melee Physical

Weight 4
  • HP20000
  • ATK700
  • DEF1000
  • RES60
  • Movement Speed0.6
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Cellist who was once their king's trusted henchman. He lives to keep their king's favor, for which he is willing to play loathed tunes.

Immunities

  • Silence

Trait

  • More likely to be attacked by your units
  • When melancholic variation is active, ATK is greatly increased, and gains a Shield that protects against a certain number of attacks; each time damage is prevented, reflects as Physical damage based on own ATK