Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Urban 'Whirlwind Walker'

Melee Arts

2
Weight 2
  • HP5000
  • ATK1000
  • DEF250
  • RES0
  • Movement Speed1.5
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A mass of fluffy critters fighting over cotton candy, and it's a little hard to tell where the fur ends and where the candyfloss begins. The main reason the Candy House grandpa is so angry is because they snatched his wig off too!

Trait

  • Explodes on first attack, dealing AoE Arts damage and spawning Carmine Steam
  • Summons a Hot Spring 'Mischievous Rascal' and Fashion Street 'Hearty Heavy' upon dying

Related Enemies