Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Izumik's Offspring

Melee Physical

Weight 0
  • HP20000
  • ATK800
  • DEF2000
  • RES70
  • Movement Speed0.4
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

One of Izumik's evolutionary branches, bringing genetic data collected across Terra back to the mother.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Becomes a random enemy when blocked.

Related Enemies