Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

FrostNova, 'Winter's Scar'

Ranged Arts

2
Weight 6
  • HP30000
  • ATK440
  • DEF380
  • RES50
  • Movement Speed0.5
  • ATK Interval3.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

Leader of the Yeti Squadron, she has released the remainder of what little life force she has left in preparation for the final battle. The biting cold of the land has already been released; are we truly prepared to make an enemy out of it?

Immunities

  • Stun
  • Silence
  • Frozen
  • Levitate
  • Sleep

Trait

  • Normal attacks and Ice Nova deal Arts damage and applies Cold to targets
  • Ice Nova deals double damage to Frozen targets
  • Initially Invulnerable for a period of time during the second form, attacks and skills become stronger