Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Fashion Street 'Stellar Caster'

Ranged Arts

Weight 2
  • HP7000
  • ATK380
  • DEF250
  • RES50
  • Movement Speed0.7
  • ATK Interval3.2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3.5

A fluffy critter that has found something nice from a mysterious divination shop that will make anyone who notices it 'see stars'! It's very clever, and knows that the next most important thing after a wand is the magic hat on its head!

Immunities

  • Silence

Trait

  • Attacks 3 units simultaneously when in contact with Carmine Steam