Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Dor-γ Bionic

Melee Arts

Weight 3
  • HP7500
  • ATK600
  • DEF1200
  • RES50
  • Movement Speed0.8
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A product of Dorothy's private experiments. Dreams must ultimately feed back into reality, and she hopes to be a warm and safe harbor.

Immunities

  • Silence

Trait

  • When not blocked, Physical and Arts damage taken is significantly reduced
  • When touching an inactive <R-Series Power Armor>, the Power Armor recovers a lot of SP

Related Enemies