Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'The Last Kheshig', Tola

Melee Physical

Weight 5
  • HP18000
  • ATK1200
  • DEF700
  • RES20
  • Movement Speed0.7
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

The Nightzmora has never acknowledged his knightly title. The city and civilization itself are nothing but obstacles on his path of conquest. The meaning modern Kazimierz bestows upon the knights represents a total desecration of his history to which he is so devoted.

Immunities

  • Silence

Trait

  • [Coalescing Fear] Deals Physical damage to all operators with no visibility directly behind them