Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Machina

'Offender' Prototype

Melee Physical

Weight 3
  • HP14000
  • ATK1200
  • DEF1300
  • RES0
  • Movement Speed1.1
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Unmanned attack vehicles primarily developed by Volvort Kochinski. Equipped with advanced power units, they fiercely assault the enemy with their solid defenses and high speed.

Trait

  • Can only be blocked by Operators with 3 or more Block
  • When passing by an Operator, deals physical damage to them based on Movement Speed