Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Emperor's Blade', Pursuer

Melee Ranged Physical

2
Weight 6
  • HP28000
  • ATK600
  • DEF400
  • RES40
  • Movement Speed0.6
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

He once ravaged the demons of the Northern Tundra, segregating the outsiders beyond the reach of civilization; His blade shies not from royals nor nobles, safeguarding glory from the dusts of rebellion. Every Royal Guard is as a dominion; the land beneath their feet is all the territory of Ursus.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • First Form
  • Whenever a certain percentage of HP is lost, unleashes the permanent terrain effect [Dominion], significantly reducing allied units' ASPD and reducing Physical and Arts damage taken by self when within its effect (Prioritizes targeting the ally unit outside of [Dominion] that has dealt the most damage to this unit)
  • [Collapsing Fear] Deals Arts damage to nearby units, instantly defeating targets within [Dominion]
  • The first time HP drops to 0, casts [Collapsing Fear] on the entire battlefield and enters Second Form
  • Second Form
  • Gains increased ATK and a melee attack that deals more damage
  • Whenever a low percentage of HP is lost, unleashes the permanent terrain effect [Dominion]