Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Machina

'Crossroads' Production Model

Ranged Arts

Weight 4
  • HP15000
  • ATK190
  • DEF800
  • RES10
  • Movement Speed0.8
  • ATK Interval0.6s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Unmanned defense vehicles primarily developed by Volvort Kochinski. They emit mid-length lasers in all four directions, providing excellent defense in narrow corridors, and significantly hindering the enemy even in open terrain.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Attacks in 4 directions while moving, dealing Arts damage and deals increased damage to nearby targets
  • Continuously tries to push nearby <Planetary Debris>