Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Clip' Cliff

Ranged Physical

2
Weight 6
  • HP45000
  • ATK1100
  • DEF2500
  • RES60
  • Movement Speed0.45
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

Legendary mercenary and founder of Blacksteel Worldwide. War once destroyed him, then forged him anew.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Attacks reduce the target's DEF for a few seconds; this effect can stack.
  • ATK and DEF are greatly reduced upon taking damage from a Waste Heat Vent.
  • First Form
  • [Quickdraw] Stuns the target and adjacent units, then attacks 3 times consecutively.
  • Second Form
  • Upon entering second form, gains the ability to immediately clear the SP of all Waste Heat Vents on the field.
  • ATK and DEF increased, ASPD greatly increased.
  • [Stroke of Thunder] Stuns the target and adjacent units, then attacks 6 times consecutively. If the target retreats or is defeated, the attacks will penetrate a certain distance and this skill will be refreshed.