Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
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Position
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Attack Pattern

'Brassrust' Olmer Ingra

Melee Physical

Weight 3
  • HP15000
  • ATK700
  • DEF800
  • RES0
  • Movement Speed0.7
  • ATK Interval2.3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

The great knight known as the 'Butcher of the Field'! Convicted several times for acts of brutality, avoided trial several times thanks to corporate contributions! Youngest son of the Ingra family, an ancient knightly lineage! A ruthless fighter who gets stronger with each battle! Olmerrrrrr Ingraaaaaaa!

Immunities

  • Silence

Trait

  • Each time an enemy is defeated, gains ATK and ASPD, stacking up to 10 times.