Rebuke
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When deployed, all Melee allies with 3 or more Block gain +2 ASPD and +4% DEF
Bonus stats from trust in orange.
When deployed, all Melee allies with 3 or more Block gain +2 ASPD and +4% DEF
The effect of this unit's first Talent increases to 2.1 times and Melee Operators with less than 3 Block gain half the effect
Guard
Trait
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120%
Kazimierz
[Code Name] Whislash [Gender] Female [Competition Knight Experience] 4 Years [Place of Birth] Kazimierz [Date of Birth] Jun 28 [Race] Kuranta [Height] 165cm [Infection Status] Medical tests have confirmed that no infection is present.
[Physical Strength] Standard [Mobility] Standard [Physical Resilience] Standard [Tactical Acumen] Excellent [Combat Skills] Excellent [Originium Arts Assimilation] Standard
Whislash Zofia, former competitive Kazimierz Knight. In family terms, Operators Nearl and Blemishine's aunt on their father's side. Has reached the Final 16 of the Majors before. Was left-handed in the past, but owing to some impairment, has switched to using her right hand. Though atrophied in combat compared to her peak, she holds unique insight and a rare talent in training others, currently folding herself into the Instructor lineup headed by Dobermann. Training Operators is her day-to-day priority, only joining any missions as required.
Requires [ Trust 25%]
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected. [Cell-Originium Assimilation] 0% Operator Whislash shows no signs of Originium infection. [Blood Originium-Crystal Density] 0.12u/L Operator Whislash rarely comes into contact with Originium.
Requires [ Trust 50%]
The distantly removed aunt of Nearl and Blemishine. A Kuranta madam with a domineering streak. Possesses bountiful Kazimierz assets from her winnings in the competition knight circuit, but seems not to take much interest in her own wealth. She's got no ill will at all, but when chatting with her, you may invariably feel she projects a sort of arrogance. As long as you push past that first impression of yours, getting along with her is easy as could be.
Requires [ Trust 100%]
At the outset, Whislash had a prolonged dispute with Dobermann, which at its root was due to their conflicting views on the training of operators. Dobermann, of military birth, believes that operators should be required to attain what she sees as average proficiency for a combatant, afterwards earning the right to choose how they develop themselves. Whislash of competition knight lineage, however, doesn't care at all whether operators meet a uniform average, instead aspiring to bring each operator's own characteristics to their maximum potential. Neither's way of thinking is wrong, but even so, Dobermann and Whislash are both particularly stubborn. They were at an impasse for a while, before finally taking a meeting and reaching a compromise. Though perhaps they came to understand each other while butting heads. Ever since then, their relationship's gotten pretty good. You might hear them talking tactics from time to time now, or even just eating meals together.
Requires [ Trust 150%]
While she is Nearl and Blemishine's aunt, Zofia the Whislash does not take the surname Nearl. Strictly speaking, she cannot, since her standing is as a branch member of the Nearl family, which bars her from directly taking up the name. But this was policy for the Nearl family at its shining peak. Following Nearl's exile, it might've been simple enough, with all that she possessed, to seize the title of Nearl if she so wished. Mind you, Whislash did not. One part of it was her sisterly relationship with Maria. The other, as she saw it, was that the Nearl name held hallowed significance. In a certain sense, her opinion overlaps with a true direct relative of Nearl's and Blemishine's, their uncle, Młynar—'This is not a name I'd tarnish with such underhandedness.' Though, sure enough, they define 'tarnishing' in different ways. Unlike Młynar, Zofia does not reject the idea of the competition knight itself. Put another way, she accepts at least its existence—but does not err in her forthright and sporting approach to dueling, which she took to the competition as humble representative of the Nearl family. Unwilling to bow to any sponsors or firms, she went from start to finish lacking any favorable provisions or equipment, until the Final 16 brought her journey to an end. Even now, despite that gulf in equipment taking her left hand out of action indefinitely, she has no regrets. None—come the Major, she wants to make sure Blemishine continues to fight as she once did. It's plain how in Whislash's heart of hearts, her honor as a member of the Nearl family is unbreakable, and anyone could see how she looks after Nearl and Blemishine. When joining, she even assured us that if Rhodes Island wasn't fit for purpose, she'd prefer to take Nearl and Blemishine with her to raise them herself. We've had some personnel envy the sisters in a way, having an elder who cares for them like that.
Requires [ Trust 200%]
When joining us, it seemed that as long as Nearl and Blemishine were doing well, Whislash wouldn't have any issue with us. But as time passed, as other operators arrived, and showed her ever more ways of life from ever more corners of Terra... chatting with the Doctor one day, she posed a question she'd never thought of asking before—somehow, she'd never considered what she wanted to do herself. Safeguarding the Nearl family name, looking after Nearl and Blemishine. These were what she wanted to do, but somehow not all she wanted to do. Ever since Nearl was cast out, she'd found a new purpose for herself. Maria had jumped headlong into her beloved engineering. The name of Nearl was all but safe. Once everything she'd worried about no longer needed her, the realization struck her—she had no idea what should come next. Blessedly, the operators of Rhodes Island not only reminded her of life's variety, but that the vast majority of it was open to try herself. After a short period of haziness, Whislash decided to continue as an Instructor on the one hand, while trying all sorts of new things she'd never imagined on the other. She could seek out her new purpose in life. After all, she's young, life's long, and it's not like there's a rush.
You hear about burdenbeasts who don't even drag themselves to work until they're whipped. You're not like that, Doctor. You're smarter than a beast, aren't you?
Doctor. Just to put any scary little misunderstandings to rest, let me say this now. Maria might call me her aunt, but that's only because I'm higher in the family. I'm not much older than her. I'm still young. I'm still not married. Clear?
A spat between me and Dobermann? Oh, don't worry, she's a top-of-the-top instructor, I know that. We've just had a bit of a... bit of a difference on how we like to train our people, that's all.
There's plenty at Rhodes Island packing personality AND strength, hm? You could pick your fancy, turn them into competition knights and grab everyone in there by the eyes... Mm, well, or maybe let's not stir that pot.
Requires [ Elite 1 Lv. 1]
Doctor, can I borrow you? I just want you to help me carry some things. If you're asking, well... er, just... all sorts of random things I buy when the mood strikes me.
Requires [ Elite 2 Lv. 1]
Oh, my injury...? I'm not setting foot on that stage ever again, and I've long since learned to get along with my right, so let's not worry yourself, okay. Or maybe you're just being polite, Doctor? Tiptoeing around saying I can't fight at operator standards?
Requires [ Trust 40%]
Honestly, Maria. She runs away to the Engineering Department any time she's free. You get used to it fast. *Sigh* I wonder where her education gave her those ideas... Well! Compared to forcing herself to arm up and do what she doesn't want to, I think things are fine this way.
Requires [ Trust 100%]
Hm? Hello, Doctor. No, I've just been feeling a little empty. Margaret never wants fussing over, Maria's found what she's wanted to do here, and what about me...? Oh, god, what am I doing talking to you about this? Don't you worry about me, let me make that clear.
Requires [ Trust 200%]
Doctor, we don't get along half bad, but you don't just lie there and leave it all up to me, not in your wildest dreams. I hate danger plenty, but layabouts leave another bad taste in my mouth. Though, when your back's against the wall... *cough* Well, we can talk about it then!
Someone's easygoing, aren't you? Well, I can let you rest for ten minutes or so.
Ahh, this is Rhodes Island, is it? I'm Zofia the Whislash, then. As a former competition knight of Kazimierz, trust me when I say I'll whip your operators into shape.
These are ways of fighting I've never even heard of before!
Requires [ Elite 1 Lv. 1]
So this is a Rhodes Island promotion, then...? Why not. I don't pay much attention to my wages, but being compensated for my troubles isn't all that bad a feeling. Thank you.
Requires [ Elite 2 Lv. 1]
Hmm, thinking about it carefully, the pay's not bad, life is good enough here, and I get to see Maria and Margaret all the time. Staying here as an instructor sounds nice.
Let's take a look at how you all deploy.
Leave the team to me, then.
Turn up the heat! We're going out!
You haven't forgotten what you need to do, right?
My time to shine.
Well-timed, Doctor.
Assess the battle first.
Zofia the Whislash, attacking!
Don't underestimate me!
Perfect chance!
Pushover!
You're finished!
Really, I was going to have a word with you about taking such a dangerous mission, but seeing you tie things up so beautifully, I'll just let it slide...
A perfectionist, then... well, nothing wrong with that.
We won, and that's enough, no? Don't obsess over it.
Doctor, don't just stand there! Follow me!
Well, this interior's got taste!
Eek?!
Doctor, focus on your work.
Arknights.
How do you do, Doctor?
Requires [ Elite 2 Lv. 1][
Trust 50%]
Her bag is always stuffed to the brim, so when she needs to find a set of keys, it always takes some time and effort.
Requires [ Elite 2 Lv. 1]
Helping others find their own style of fighting is not an easy task. Not only do you have to help them find their strengths and adapt familiar techniques to their advantage, you also have to make them understand their enemies and environments. Zofia is undoubtedly well-known for this amongst all the instructors, regardless of whether her students are the daughters of the Nearl family or Rhodes Island's operators.
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